The mod also introduces realistic fines and a progression of speeding fine costs. Fines do not depend on your in-game level. The fine for a car crash is set to a symbolic 10 dollars. In most cases, AI drivers are at fault in accidents, and the player already suffers from truck damage. Also, the game has insurance. The fine for worn tires now triggers at 80% wear instead of the standard 60%.
P.S. The higher the speed, the higher the chance of a fine, but unfortunately, within the game’s limitations, this does not always work. The mod’s behavior is not fully tested. Please share how the mod works for you in the comments.






