PROJECT WEST V1.3.2 MAP + ADDON VEGAS V1.6

American Truck Simulator Mods


PROJECT WEST V1.3.2 MAP + ADDON VEGAS V1.6

Improving existing roads and building new ones in the states of California, Nevada and Arizona
The primary idea of ​​this project (started in early January 2017) was to “refresh” the main roads of California and give them a more realistic view
Since then, the project has expanded and was renamed from “California Highways” in the “Project West”
Some roads included in this fashion, in real life are closed to transit and long-distance transport, but this is a game and ride on them or not – your own choice
At least, they are not closed, and if you wish, you can drive on them through the great national parks of the West
In Northern California, the changes are mainly associated with the “back roads” and the creation of Yosemite National Park on Tioga Road (CA 120) and minor changes in the CA1 to the south of San Francisco

Additional changes:
– realistic raised pavement markers (road markings)
– Removed multiple camera traps fixing speed
– Added signs (notices) districts on some roads
– some improvements in San Diego
– change the visual sensation of “enter the city”: more bright lights, luminous halo of the city, etc.
– City Laytonville
– City of Lee Vining
– Start of the road reconstruction US-395
– I-15 Mountain pass between Primm and Barstow
– Fresh billboards and casino signs on I-15 in Primm and Las Vegas
– I-15 / I-10 interchange updated
– I-5 / CA-56 / I-805 San Diego converted the system of local roads
– I-15, a new entry in Las Vegas
– Many fixes in Yosemite
– Fixed many problems of versions of the maps 1.2 / 1.1
– US-93 upgrade between Las Vegas and the Hoover Dam (clearing to create Boulder City)
– Align the highway I-40
– Added white protruding \ elevated markers of road markings
– There is no need in Hotfix 1.6
Add-on card

Changes in Las Vegas and Primm :
– actual speed limit;
– the names of each street;
– on some sections of the route are added reflective warning signs;
– added trekrestok;
– a new set of markings and signs on the roadway.

Manifa added. The MM category ” Maps ” and ” Other ”
Connect the above cards.
Author Boeing73FLY
Card is compatible with a bunch C2C + CanaDream
Test version of the game 1.6

Author : stoked_dude
Co-authors : hoseclamp72, Bigbearlesson101, brainiac
proving existing roads and building new ones in the states of California, Nevada and Arizona

It's only fair to share...Share on Facebook0Share on Google+1Tweet about this on TwitterShare on StumbleUpon0

Credits
stoked_dude Co-authors : hoseclamp72, Bigbearlesson101, brainiac
1 Star2 Stars3 Stars4 Stars5 Stars (6 votes, average: 3.67 out of 5)
Loading...

If you notice any mistake, please let us know. CONTACT US
What is this mod use for

If you enjoy experiencing real American truck driver life, but at the same time feel a bit bored of the common road, cargos, and trucks, then American Truck Simulator Mods are for you! Step into an American Truck Driver's shoes and prove that you can deliver the cargo under any circumstance. Choose one of the various ATS Mods and take on new challenges. Driving a truck has never been so exciting!




You may also like...

11 Responses

  1. aidan says:

    how do i download it can.t put it as a SCS flie

  2. Lance says:

    So this actually finally works with Mexico?? Thank you for awesome work

  3. Daniel says:

    the road it are not connection with c2c and canadream

  4. adam says:

    please fix the crashes northbound on i 5 and bakersfield! i confident you will have this issue fixed. ps as i set the priority the mexico mod still crashes my game. the keys are hung up until you fix it or will i have to uninstall this mod.

  5. Twedy says:

    game crashed on I-5 northbound south of Bakersfield on emergency junction

  6. Stephen Pullen says:

    Crashes on Interstate 5 at Bakersfield around the intersection with the service plaza and rest area

  7. Ralloh says:

    Come on. This is getting ridiculous. Not sure what problems some are having with Viva Mexico and this mod. It works for me, but, there are still so many bugs. If I don’t suddenly fall through the road in several locations, not sure whether these have been fixed, but, on the 5 Freeway going north at the Runaway Truck Ramp the game, and my computer, just freeze. So, time to delete the mod again and wait for some updates. I really like the graphic changes so hope this all gets worked out.

  8. Feton says:

    There is something wrong
    ” 00:02:46.164 : [fs] Failed to open file “/model/props/road/raised_marker_reflect_sign_w.pmd” in the read_only mode
    00:02:46.164 : [resource_task] Can not open ‘/model/props/road/raised_marker_reflect_sign_w.pmd’
    00:02:46.164 : [fs] Failed to open file “/model/props/road/raised_marker_reflect_sign_w.pmg” in the read_only mode
    00:02:46.164 : [resource_task] Can not open ‘/model/props/road/raised_marker_reflect_sign_w.pmg’
    00:02:46.190 : [model] Model descriptor ‘/model/props/road/raised_marker_reflect_sign_w.pmd’ is malformed.
    00:02:46.190 : [model] Model geometry ‘/model/props/road/raised_marker_reflect_sign_w.pmg’ is malformed.
    00:02:46.192 : [fs] Failed to open file “/model/props/road/raised_marker_reflect_sign_w.pmd” in the read_only mode
    00:02:46.192 : [ld] Failed to open ‘/model/props/road/raised_marker_reflect_sign_w.pmd’.
    00:02:46.192 : model_template.cpp(588): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for ‘/model/props/road/raised_marker_reflect_sign_w.pmg’.”
    This is a copy of the game log after it crashed.

  9. Tony.T says:

    Same problem as “Twedy”, game crashed on I-5 northbound south of Bakersfield on emergency junction. I don’t use C2C and I don’t want to do it (there’s no reason, but anyway), no Viva Mexico mod too.

  10. Farrell. M says:

    There is a big hole on I-15 northbound south of Barstow near the rest area

Leave a Reply

Your email address will not be published. Required fields are marked *